mouse doesn't move fast enough when using hires modes in Windows
implement desktop_color_depth() in Windows
implement yield_timeslice() on Windows
windows crash bug involving sub-bitmap locking and hardware acceleration
the BMP_ID_LOCKED flag should be cleared during sub-bitmap creation
add caching system to speed up filename#object and load_datafile_object()
talk to Calin about merging latest P3D rendering stuff
a native Mingw32 build would be nice
windows (DirectSound) sample looping isn't right
