* Sane would be in 5th place if Judge 4 voted in a statistically consistent way.
Here's the point system:
* 3 is 'kinda weak,' 5 is 'average,' * 8 is 'great!' 10 is 'perfect!'Here are the judging criteria:
|1.||Technical (speed, difficulty of effect)||1.........10|
|2.||Artistic (music, fluidity, ambience)||1.........10|
|3.||Wow and "Coolness" Factor||1.........10|
Now, the final score is calculated by
Final score = 4*Technical + 3*Artistic + 3*Coolness
Sancho kicked ass, it ran well, had the artistic quality to it and wowwed me. It had a variety of effects which was why it was graded so high
Optimus was excellent.
Toshi didnt have sound, if it did i didnt hear it.. ever. If sound was working it would have been in the 90s for sure.
Lithium was short. It only have the 2 effects really, as apposed to the several the other demos had so scores were low for that reason. However, what was done, was done well. The 3d sphere was excellent and a nice change to see with all the 2d effects everyone else was doin. Great work, but compared to the rest it just isnt enough.
Qasir was pretty good, but not extrordinary. A lot of waves to start, and then some fire, but someone else did some fire, bigger fire. The next part was cool. The 3d perspective planer thingy or somthing(i duno what its called ok?) and the star field with tiny flames on the name was neat too. It wasnt the best, and marks are showing.
Lastly Sane. Sorry, but it didnt run. I dont know why not, but when it came to marking time it didnt run. Kept saying "path not found"
I hope im not the only judge cuz Sane deserves a chance, maybe someone else saw it. Im sure i saw it run once but it doesnt now. Dont know why not, it just says path not found.
Great job guys!"
--Toshi Horie, contest organizer